FCT FEATURED BY UNREAL ENGINE
We had the outright honor of being interviewed by the Unreal Engine team about the development of First Class Trouble. Creative Director Sebastian Bevensee took the reigns of questioning and we think he did quite well! Check out the interview on Unreal Engine's homepage here:
We are absolutely thrilled about working in Unreal Engine and we are loving the support and love from Epic Games and the Unreal Engine team!
- Invisible Walls